Graphics File

Overview of Functions

This function is to import OBJ files (*.obj, *.fbx, *.3ds, *.blend, *.dae, *.ply, *.stl).

Details of Functions

Import Tab

Graphics model file

Pressing the Import button will launch the Explorer and set the path of the OBJ file to be imported.

Classification

Set the name of the object to import.

Origin Point

Set the origin of the object.

Target Point

Set the relative point where the OBJ will be placed from the Origin Point.

Rotation axis

Set the vector of the rotation axis of OBJ with the origin point.

Rotation angle

Enter the rotation angle.

Scale

Set the zoom ratio of the OBJ.

Quality

Set the quality of the OBJ. There are three levels available: Default / Smooth / Smoothest.

If you press the Add button, it is imported and displayed on the screen, and you can modify or delete it.